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Kevven990 last won the day on September 26 2018

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About Kevven990

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  1. Wanted to report some bugs with cables. Rednet cables can't be removed once placed. Not even with a wrench. They can be used to Form inpenetratable walls... ME cables and bused can't be removed but with a wrench. Don't know if thats intended.
  2. Wouldnt it be nice if we actually had a stock market for resources with changing prices and stuff, depending on how many players tend to buy... Just an unfinished idea. Or if we had a money account for factions. This way we could produce money for our faction and have it distributed by a manager or other authorized role.
  3. Hello Players of Voltz Oblivion Guerilla Raiding is now looking for active members. What do we offer as a faction? You want to be a boss of some kind? You want to manage our infrastructure? Then we are the right place for you! We can offer you a discord server with active players and various Teams What are our goals? We want to build a infrastructure of different bases run by managers. These bases are supposed to help each other in resource requests. What will be your job? At first you will be builder in one of our teams. Your job will be helping out building the base and when the base is fully operational we can talk about expanding to another base and you will become manager of your own faction base with your own Team of builders. What do we expect from you? You have to be online on at least 2 days a week. You should be at least 16 years old. You should pledge loyality to our faction. Being a traitor will mark you on our blacklist even in other factions. We all have discord... You should at least know the basics of voltz. If you are not a donator you need to home in your teams base because of the lack of another sethome. If you already have a great base you can skip being a builder and manage your own team of builders by donating your base to the faction. You need to join our discord server when you get approved. For your application you need to fill out this formular: Who are you and how would you describe yourself? (2 or 3 sentences) What are you good at in Voltz? What are your weaknesses? When will be your average online times? What do you want to do in our faction? If youre donating your homebase please answer the following: What purpose has your homebase? Which machines do you run in your base? (please try to be accurate) What plans do you have for that base? After applying I will send you a private message where you will get your discord invitation.
  4. There are rumors of an incoming server reset, many players said its true. Is that for real? When is it gonna happen?
  5. Thanks for the info, So i wasnt quite sure if the dropper just turns around or if the error was somewhere else, okay knowing that makes building fulms in the nether absolutety inconsistent because of water randomly vanishing even when i placed ice and melted it with a vibration catalyst.
  6. Recruitment Template What Is Your In Game Name? Kevven990 / CodeZed What Is Your Discord User Name? (edited) badb94#0118 Im usually not using Discord or Teamspeak either, due to my Pc being pretty old (about 7 years) it slows it down pretty hard. but I will use one of them if needed I have both Programs installed What Is Your Team Speak User Name? (Optional) Kevven990 / CodeZed What Is your Ar Rank and Time? Titan, 16d 14h How Old Are You? Im 24 Years old How Long and What Times Can You Commit To The Faction? I have a pretty busy workplan, so my online times can vary. About 3 hours on evenings on 2 days in a week should be possible, and there are my days off where I can contribute even more. consider my workplan flexible so it changes from week to week. What Time Zone are You In? im in CET, (central european time) (germany to be precise) What Are You Good At In Voltz? Im good at making Concepts and in deep thinking about pros and cons. When I see a concept, the cons will always be the first thing I see, followed by the pros. In my mindset, there is always room for improvement. I can explain things in a way even the dumbest person would understand. I like to consider the playerbase as a community thats worthy of being helped and treasured. (actual Voltz skills: ) I have around 4 years Voltz experience on and off My skill level should be around endgame. I played on haxyshideout before, wich was a good server I even donated to until it closed. good at building compact bases, not being oversized and space saving. For example build your autocrafting unit on the ceiling to use space you otherwise wouldnt use anyway, so its accessible from anywhere below. What Do You Want To Do In Our Faction? I would like to be a strategical pillar thats directing things. I have the patience to fulfill really great projects that take a long time without loosing track of the progress. I feel like a mastermind thats just waiting to be unleashed. I like to make plans that take other players into consideration, for example I once had a non faction secret society with someone (doctorsnakes) and our plan was to build a huge matrix network thats unraidable because it consits of 5 matrixes around a huge matrix in a circle pattern. Sadly he never came online again. What Are Your Strengths And Weaknesses? about me: Im a sociopath, not a psychopath. These are two different things. Where Psychopaths have no moral or empathy, sociopaths do have these but dont really like to use them. I like to be kind and heartful, I help out players I dont even know, knowing they could help me out in the future. And had a variety of experiences where I saw that that worked out perfectly. Knowing these facts I think you can understand that I can be a pretty manipulative and logical person IRL. Telling you this should achieve that you know that I can be good hearted person when I want to, to get people to do what I want for example. Having me on your side will give you a good authority. Being a sociopath has flaws tho: Due to my very strong empathy which is affecting me more than I like to admit, I shut it off sometimes so my mates cant affect me more than I like to. I can be very self concious and arrogant at times, but I know that this is hurting people which makes me apologizing to them later on. I now was more honest to you guys than to the people that know me in person, I hope that makes me trustworthy and a good member of your faction that can contribute many things to you. My motivation: Sharing the fun of this game so everyone can enjoy it. Which will give me a better experience as well.
  7. So in the days that I am online I have faced some problems that need explanation. Maybe you have made the same experience or maybe you know a solution to it. I could use both. When I have set up my Fulmination Generators to auto with a dropper and a Rednet controller (shoots every 180 sec) it doesnt take long for my dropper to turn around and throw the antimatter on top of the reactor wich ends in destroying all the cables and the dropper itself. Why does that happen and how do I avoid that? Second Problem I know I have to setup Strange Matter Generators by relogging right after. But from time to time it still happens that they blow up.
  8. At first I had an idea for Arenas but now that I know we already have that the Idea shifted to battlegrounds. Please consider this post as a WIP Before I appeal for builder I first would like to have a well thought concept thats gotten approved, otherwise it wouldnt be worth the effort I think. What I want to do with this post is collect ideas and inspiration, and pointing out what kind of scripts we would need for this kind of project. so the one who writes these has a list of tasks to do, saves a lot of work. I would like to know who is responsible for this servers scripts. Some players agreed with me on the point that we could use some kind of battlegrounds map, so here is my 2 cents. BATTLEGROUNDS A map of large scale at least 200x200 to “battle the crap out of each other“ Where all kinds of weapons and explosives are allowed maybe you can even get them per objectives or produce them in the pre buildt base. Map resets of course Consisting of two overground and partially underground bases that have been build in a Command and Conquer Style (damn voltz shares so much similarities with that franchise) This can be achieved by copying landscape with world edit and then building the base The map should be warfare oriented and offer strategical diversity. Like pointed out in my previous post. With blink drive shortcuts, power armor accesible areas and railguns on hills to shoot at players from far away. POSSIBLE OBJECTIVES King of the Hill Capture the flag Gather resources Deathmatch If I think about the scripting aspect I would say the Deathmatch mode should be the easiest to achieve, just set a spawnpoint for participants and a point counter for each team. Win condition would be a certain amount of points. But that would add the need of a qeue for the map because you can just add points to your counter if there are enough players. If we say have a gather resources mode then the Objective would be to collect and produce a certain amount of them and put them in a box. Whichever team gets these first wins, would provoke fights over resources. But adds the need of a script that prevents you from bringing the resources right away into the map without blocking your power armor tho. Thats it for now, more in a couple hours, and of course this is still a WIP
  9. Thread can be closed due to double post
  10. Because the Idea shifted from Arenas to battlegrounds im going to open a new post where we can pont out this idea.
  11. Server side implementation would be oblivions job then anyway, and I think he knows how to code some little scripts. Lets say there is multiple dimensions, overworld, mines, nether, end, arenas ect. It shouldnt be too hard to make another dimension or to build that map in an already existing one. I tinkered around in creative mode and found out that you can build buildings super fast with MFFS projectors, so that process is shortened exponential. The only really time consuming thing should not be the building of two bases but the landscapes
  12. I can definately see what you meant with the arenas. Theyre really good! I will focus on the large scale Battleground alittle more. maybe a CnC Style battle map sounds nice
  13. Oh thanks for the info about warp arenas Actually never been there and havent seen it yet. I will look inside when I get home, maybe i can get more inspiration from it. So you say that mineable Ores in this case would be a bad idea? If it would be like a preset field like in the actual mines it wont matter right? I see that if we have multiple rooms with approximately 5 ore fields it would indeed be too much free resource. so What if we add a Rule that if you leave an arena map you cant enter it until it resets. Wouldnt this encourage players to stay in the map longer to get the maximum amount of Ores with the balanced downside of being vulnerable? Maybe a chat announcement whenever a player enters the arena would be a good idea as well.
  14. Okay I think I have the clearest Envision for a project ever since. I have a spleen for concept making so here it is: Through the lack of a real PvP Arena I thought of fusing the two elements of the pvp and the mine together in a map thats actually pleasing in strategical diversity and has objectives that are worth to fight for. Map 1 Rules: No power Armor No invis No S Mines No Rocket Launcher reset Timer 30 minutes Is an underground tunnel system with ores and roots and multiple biome-like rooms. Every room is a spawnpoint for certain resources and offers good places to hide and seek your enemies. Map 2 Power Armor Allowed No Invis Reset Timer 30 minutes This Map offers very wide and Open Areas that you can just access with a power Armor. On some peak spots will stand railguns with ammo to shoot at certain Ore Spots players usually visit. This way is ensured that mining is still dangerous because you wont really see if someone is there. At certain Walls there are holes or windows where you can use the Blink Drive to cross a wall or change a Room over a good distance to avoid attacks. The Ore Spots will be large enough to let players stay there for a little while, because every Ore Spot has different oresets like redstone and Lapis together. Map 3 Duel Map Time Limit 10 min A Map for a very limited amount of players which can be entered like a qeue with a script. Playerlimit 10 This makes Clan Battles Possible which alone sounds really awesome. In here should be the really good shit thats already refined to the great quantitys like full blocks. The Map size is not very wide and the map has an Arena like touch to it. Fazit This way pvp and mining are both attractive to the players because of the following reasons. Whenever someone gets killed in the Arena it can attract players because they see in chat and they know youre vulnerable at mining places This other idea was that this is meant as as voltz play and battlegrounds that are going to be used because the players need the recources. Badaboom Maybe you could add your addition of supposed ups and downs to this Idea. That would be my joy When this get approved of you guys I would start appealing for Builder and start doing it and even considering taking co helpers for this project
  15. Would be interesting to know if you can AA wither skulls, I know farming them with a grinder is a much faster way but then you have to find a wither skeleton first